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You are here: Home / News / Microsoft Roomalive Creates Augmented Reality Room At Home

Microsoft Roomalive Creates Augmented Reality Room At Home

October 7, 2014 by Rob Farber Leave a Comment

Ditch the AR goggles! In their paper, “RoomAlive: Magical Experiences Enabled by Scalable, Adaptive Projector-Camera Units” Microsoft researchers discuss a proof-of-concept prototype that transforms any room into an immersive, augmented entertainment experience.  The basic building blocks are projector-depth camera units that create a unified model of the room with no user intervention. The authors state, “Users can touch, shoot, stomp, dodge and steer projected content that seamlessly co-exists with their existing physical environment.” (As an aside, users can experiment to create their own depth cameras using deep-learning.) Games demonstrated include: Whack-A-Mole, Robot Attack (based on Unity3D’s Angry Bots), and Traps where a user must move about in a room surrounded by virtual traps. It sounds like fun!

Caution Roomalive!

Caution Roomalive!

The Roomalive researchers are:

  • Brett Jones University of Illinois at Urbana-Champaign, Urbana, IL, USA
  • Rajinder Sodhi University of Illinois at Urbana-Champaign, Urbana, IL, USA
  • Michael Murdock University of Southern California, Los Angeles, , CA, USA
  • Ravish Mehra University of North Carolina, Chapel Hill, Chapel Hill, NC, USA
  • Hrvoje Benko Microsoft Research, Redmond, WA, USA
  • Choose from the most used tagsAndrew Wilson Microsoft Research, Redmond, WA, USA
  • Eyal Ofek Microsoft Research, Redmond, WA, USA
  • Blair MacIntyre Georgia Institute of Technology, Atlanta, GA, USA
  • Nikunj Raghuvanshi Microsoft Research, Redmond, WA, USA
  • Lior Shapira Microsoft Research, Redmond, WA, USA

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