Today at the 2016 GPU Technology Conference in San Jose, NVIDIA CEO Jen-Hsun Huang announced the first of a new line of Pascal architecture GPUs- the P100. Jen-Hsun noted that the P100 GPUs are in volume production now, but the initial production runs have already been purchased. Consumers should look to first run on the P100 GPUs in the cloud. While Jen-Hsun's keynote focused … [Read more...]
Reasonable Priced Rooms for GTC 2016
They are going fast so don't delay. The NVIDIA GPU conference has "Pre-negotiated conference rates at nearby hotels start as low as $98 per night" available for GTC 2016: http://www.gputechconf.com/attend/travel. Miss out and expect to pay 2x more now for rooms that are walking distance to the conference, with the multiplier increasing as GTC approaches. Update: The $98 per … [Read more...]
Webinars Showing How to GPU Accelerate Python With Numba
Register to attend a webinar about accelerating Python programs using the integrated GPU on AMD Accelerated Processing Units (APUs) using Numba, an open source just-in-time compiler, to generate faster code, all with pure Python. This webinar will be presented by Stanley Seibert from Continuum Analytics, the creators of the Numba project. This webinar is tailored to an … [Read more...]
NVIDIA Oct. 20 Webinar – GPU Powered Advances in 4k Facial Recognition
New GPU technologies are fueling a dramatic growth in the use of video surveillance and video analytics around the globe. The emergence of ultra-high resolutions and massive video content calls for faster and more accurate ways to accelerate facial analysis. Register here for the October 20, 2015 webinar from 10am to 11am Pacific Time. By attending this webinar, you'll … [Read more...]
PGI Compiled OpenACC ILP Loop Beats CUDA-7 by 200 GF/s on Deep-learning PCA Example
The PGI OpenACC compiler beat the performance of a CUDA 7.0 NVIDIA nvcc compiled deep-learning based PCA (Principal Components Analysis) example by 200 GF/s on a K40c using an ILP (Instruction Level Parallelism) loop structure taught in the TechEnablement classes and forthcoming Farber OpenACC book. PCA is an important data analysis tool utilized by data scientists. Sign up for … [Read more...]
Multiple OpenACC Hackathons Scheduled Around the World
OakRidge National Laboratory has announced three GPU Hackathons for 2015. The first will be hosted April 20-24 by the National Center for Supercomputing Applications on the UIUC Campus. The second will be hosted by the Swiss National Supercomputing Centre in Lugano, Switzerland from July 6-10. The final one will be hosted by the Oak Ridge Leadership Computing Facility on … [Read more...]
Kriging Interpolation Exhibits Strong Scaling Across GPUs
Geostatistical interpolation (Kriging) can be useful in a great number of applications where high fidelity models are required for mapping spatial effects and making predictions based on observations. It is widely utilized in the domain of spatial analysis and computer experiments and heavily used by the US Air Force and GIS services. The following images by Yang, et. al. … [Read more...]
CUDA 7 For Registered Developers – LAPACK Dense Solvers 3-6x faster than MKL
The CUDA Toolkit 7.0 Release Candidate (RC) is now available to members of NVIDIA’s free registered developer program. Especially interesting is the claim of 3-6x faster LAPACK dense solvers over MKL (The Intel Math Kernel Library). C++11 support makes it easier for C++ developers to accelerate their applications Write less code with ‘auto’ and ‘lambda’, especially when … [Read more...]
Automatically Caption Images With Neural Networks and Vector Space Math
Imagine a magic algorithm that can create captions that accurately describe an image. The Google authors of, "Show and Tell: A Neural Image Caption Generator" claim to have created a machine-learning algorithm that approaches human-accuracy. If true, the value is clear as conventional text-based search methods can include relevant images as well as text. machine-translation … [Read more...]
MultiOS Gaming, Media, and OpenCL Using XenGT Virtual Machines On Shared Intel GPUs
At last, a full (opensource!) GPU virtualization solution that allows virtualized guest operating systems to "own" a shared Intel GPU yet allows applications to run with near-native performance! This means games, both DRM and free media, plus OpenCL applications can run in separate guest operating systems on a single Intel GPU system (convenient for users) or in a shared cloud … [Read more...]